Spring 2018 Mid-Season Thoughts

Hello, everybody, and welcome back to For Great Justice. For…hopefully obvious reasons, none of us actually kept up with Darling in the FranXX after its first cour, and this spring, which was already one of FGJ’s lightest in terms of seasonal anime coverage, is about to get even lighter. While a select few shows have confidently muscled their way to the top, others have grown trite and lifeless, which means one thing: drop time. Find out what titles Yata and Haru spared and which they let go of on this mid-season update!


I jokingly referred to Dragon Pilot as Mari Okada’s Dragon Voreplay the other day and Haru told me I was obligated to do so again in the article, so let’s get that out of the way.

Fear not though, because while Amakasu doesn’t hesitate to lick her big ol’ dragon partner back, Dragon Pilot doesn’t have as many niche barriers of entry as you might expect. After settling in with her crew in Gifu and convincing Nao through sheer obliviousness to not hate her, Amakasu and crew welcomed the other three D-Pilots from across the nation who arrived there to train.

Things immediately started going awry.

Turns out there’s a reason we’ve got four dysfunctional young adults piloting these thingsthe show’s explanation is a little vague still, but it appears the OTFs choose their comrades because they sense a missing link or flaw to their character that they aspire to fix. Kinutsugai and Hitomi are both extremely aloof, and we all know Amakasu is basically a ball of nerves. Trying to establish a sense of camaraderie between these three was slow, but it eventually worked through forced contact. There was an outlier, though: Eru Hoshino, the fourth pilot, and one who for years had tried to become a proper F-2 pilot despite the rampant sexism she’d faced along the way. She had overcome it, did everything she could to prove she deserved to be there…and then got stuck with a dragon.

She treated him cruelly as a release for her frustration too, but it speaks to Dragon Pilot’s masterful storytelling that I could empathize both with Hoshino and the other dragon-accepting pilots the whole time. To some extent, Hoshino’s hardships even justified some of the show’s earlier sketchy material, like Zaitou’s incessant flirting and jokes about the D-Pilots’ flight suits. This arc allowed Hoshino to come to terms with things as they stand without invalidating her drive, and it was masterfully delivered. Dragon Pilot had been wacky and witty from the start, but this showed it’s not afraid to tackle some of the heavier problems its cast faces. I know trying to actually like, stream it is kind of a hassle right now, but whether you wait ‘til it’s done or splurge now like I am, please don’t let this series slip by you. Handily one of the best of the season.
Current score: 8.5/10
Still watching after 6 episodes.


I’ve said it before and I’m sure the show’s next challenge will compel me to say it again, but Food Wars and the rebels who make it such a wonderful experience are at their best when they stick together and push each other to be even better.

Seems like Central realized as much too, splitting the class across Hokkaido to weaken their strength for the second leg of their tour, where the rebels specifically had to take on members of the Elite Ten. Separated and up against some of the best of the best, even several of the most prestigious Totsuki rebels faced defeats at this stage, including Alice, Ryo, and Hisako. For a brief time, it looked like Central’s plan worked, with Souma the only challenger properly overpowering his opponent. Erina’s battle wasn’t mentioned, though she technically is an Elite Ten member already, and only Megumi and Takumi were graciously given the OK by Rindou, who didn’t much care for the whole “elimination” thing. With only 4 rebel students left, there wasn’t much Souma and company could do to realistically stop Azami at this point. Hope wasn’t lost, but it wasn’t on their side.

Fortunately, like the many aforementioned eliminations which were dropped on the audience out of the blue, there was a secret development working in their favor as well; Dojima, Senzaemon, and Jouichiro, Yukihira’s dad, had been aware of Azami’s moves from before his ascension to the head of Totsuki, and with nothing else to leverage, Jouichiro offers to be Azami’s servant and shut down his own diner in return for Central taking on the remaining rebels in an elimination-nullifying Team Shokugeki. I didn’t know how this arc would come to a close and I still don’t, but considering teamwork is the cornerstone of what makes Food Wars so special, I’m delighted to see it hint towards this group resolution to the rebels’ collective conflict, and not one chef overcoming everything on behalf of them all.

All those developments have come nice and speedy, but most of the last month was actually spent giving an in-depth look at Souma’s preparation for and battle against Hayama, who had joined the Elite Ten despite Jun’s wishes with the goal of continuing her research from the inside. Hayama had a reason he wanted to win, but after two victories against Souma previously, his presumptuousness got the better of him and he underestimated the lengths to which Souma would go to perfect his bear meat dish. Though the raw ingredients called for spices, which are right up Hayama’s alley, Souma took the challenge one step further outside his comfort zone while Hayama simply played to his strengths, and the former’s extra enthusiasm paid off. Hayama realized too late that while he’s a master-class cook, he still has some growing to do as a person, and even though the challenge ended with his expulsion from the Elite Ten, both Souma and Jun reminded him the most important thing isn’t the prestige of glory, but the connections you make on your way. Whether Hayama joins the rebels formally or not, I don’t know, but this was a plenty satisfying event to kick him back down to Earth.

So yep, as expected, Food Wars is still very good. I’ll take as many damn plates as I need in order to finish it.
Current score: 8/10
Still watching after 7 episodes.


Golden Kamuy is still far from the greatest visual spectacle you’ll see this year, and in most contexts, that would seriously hurt its ability to dazzle us with fantastic action sequences or moody vignettes or what have you. But despite its dark subject matter and tonally misleading pilot episode, Golden Kamuy has mostly overcome its bobbles. It combines elements of well-humored adventure series à la Chaika with a grimmer reality. That said, contrary to my usual preferences for complex, humanized character writing and exemplary direction, this show really rides on the roles each cast member plays and the scattered interactions forcing them to keep crossing paths.

Which isn’t to say that the series lacks thoughtful writingthe culture clash between Sugimoto and Asirpa isn’t so playful that it ignores the gravity of Japanese-Ainu relations, but it’s also not heavy-handed or overflowing with Japanese nationalism. There’s one particular exchange where Asirpa’s grandmother suggests that she should marry Sugimoto, and it doesn’t quite land, nor does the following sequence of events where Sugimoto misinterprets her request and wanders off into town on his own. But that’s the only real instance of Golden Kamuy falling out of character; the rest of the time, Sugimoto and Asirpa seem just as driven by their blossoming camaraderie as they are eventually obtaining the lost Ainu gold, which feels like it’s becoming more of a side quest for them as they mostly stay near the same locality. They’ve picked up “Escape King” Shiraishi as an ally along the way and he’s plenty handy to have around, but it’s hard to feel like they’ve made much actual progress seeking out Nopperabou’s hidden treasure.

The other parties in playTsurumi, Tanigaki, Hijikatathey’ve all begun to move, though, and they’re less patient. Tsurumi initially captured Sugimoto and tried convincing him to join their scheme to establish a weapons factory, which they’d use to take over the military as revenge for social alienation after the Battle of 203 Hill in Port Arthur. Sugimoto narrowly escapes when Shiraishi and Asirpa cause a distraction, and Tsurumi changes his plansif Sugimoto’s so good at not dying, let him do the dirty work and just steal his info at the end. Since Sugimoto himself hasn’t really gotten anywhere further than that, though, Tsurumi’s more or less just a sadistic disaster waiting to pounce. Tanigaki and his hunting partner Tetsuzou Nihei gave us a brief breather while the latter set out to kill Retar, Asirpa’s “pet” and what we all thought was the final wolf native to Hokkaido, though it turned out he had some family waiting around eager to take out their aggressor. Hijikata’s crew seems the most in the dark so far; they’ve received the least screentime and have the vaguest motives, but from what I gather, they want to re-establish an independent Republic of Ezo and rule the island through that.

The multiple intertwining narratives here present a few problems, but the most pertinent of them is undeniably the show’s pacing. These episodes are smooth and cover a satisfying balance of information and informal fucking around, but with only one scheduled cour and most of it done and gone, I can’t say I feel much closer to a conclusion than I did about a month ago. I fear there’s just too much to cover here, and while I don’t know what path the manga takes or how quickly it gets to a reasonable cut-off point, I just have a hunch the finale to Golden Kamuy’s anime adaptation will have a “like all this? Go read the rest” sort of tone to it. But hey, I may do just that if that ends up being the case and we don’t get a second season greenlit.

However Golden Kamuy ends, it likely won’t be a revisionist or alternative history narrative: the Ainu nearly die out or assimilate completely into Japanese society, and a confluence of chance and power is to blame. Like Nihei explains about the extinction of the Ezo Wolf, the one who strikes the last blow isn’t singularly responsible. Applied to people, notions of conquest, greed, and “expanding civilization” overtook Japan hard in the later 1800s and the Ainu were but one victim of that. It’d be a sad note to end on, but an even sadder one to avoid. I’ve got faith that even if Golden Kamuy’s anime doesn’t quite get that far, the spirit of the show won’t stray, enjoying these relatively good times while they last as the scheming masterminds continue making their moves in the shadows.
Current score: 7.5/10
Still watching after 7 episodes.


Though it’s nearly impossible for a baseball show to outright bore me, I’m pretty impressed Gurazeni has kept me interested this long after its fairly rough outing from the first few episodes.

It went on a fairly decent roll with recent episodes covering topics such as failed first draft picks, what pro ballplayers may or may not do during their rare mid-season off day, legends trying to claw their way back from injury to competitive play, or a topic near and dear to me, the struggle of aging career minor-leaguers trying to prove themselves before their competitive window is over.

Despite this roll that Gurazeni went on with its last couple of episodes, out of the relatively few shows I’m watching this season, this show in particular has been the most difficult to keep my attention trained on. I get that Bonda was not supposed to be an exciting main character by design, but his obsession with contracts before all else just kind of wears thin. Even the career minor-leaguer episode had a rather arbitrary bit of drama with it again all focused around money.

It’s somehow managed to get less pretty than it already was, with most scenes dominated by camera pans across stills with little, if any animation. The CG is honestly one of the few moments we see any actual movement in ballgames. I don’t mean to grumble like Rob Manfred, but the pacing of actual in-game action is also insanely slow, sometimes taking minutes in between pitches. I get it, exposition, but still, pick up the pace, baseball isn’t that slow of a game.

You guys can probably tell where this is going, but before I cut my ties with Gurazeni, I’ll at the very least give praise to its jam of an OP, which is probably the most praiseworthy bit of this whole series. At least give that a listen.
Final score: 5/10
Dropped after 7 episodes.


It’s been like a month since Hinamatsuri cashed in on Hina or Anzu’s psychic powers, the initial hook of the show. Surely that’s a sign for disaster, right?

Of course it fucking isn’t. In fact, Hinamatsuri has only gotten funnier, more heartwarming, and more consistent as it goes. I kind of loathe analyzing comedy, but at the risk of leaving it at “no spoilers, just watch it,” the series’ expanding cast and a persistent focus on everyone’s interpersonal relationships help keep the characters fresh and active, not reduced to the same comedic roles at every moment, and only slipping back into them when most fruitful and fitting. Sometimes Nitta’s the straight man, sometimes Hina is, sometimes some other rando takes the job on and sometimes going “wait…what” is only up to us. No character plays out a joke the same way twice, and how they react is never really a surprise, but the constant escalation of reactions also never fails to be amusing. Nor do any of the characters really act out of character; the few times they do, like Hina expressing concern for Nitta, it’s immediately addressed and anticlimactically subverted in the best of ways.

But Hinamatsuri is far more than a mere vessel for slapstick comedy; though the characters joke about each other’s misfortune often, it’s clear that they’re all fond of one another in fairly realistic constructs; as adopted parents, as schoolmates, as coworkers, and so on. Anzu’s probably the best example of this, as well as the harbinger of most of the show’s most wholesome material; unable to return to where she came from, a group of homeless people took her under their wing and showed her how to legally fend for herself, scrapping together chump change for cheap food all while Hitomi worked for cash and Hina was given several peoples’ worth of goods just to keep her composed. Though Anzu didn’t complain much outwardly, she still longed for the chances her friends had, and by the time her companions were swept out of the park they tentatively called home, Utako found her a new loving family. Her introduction to the Hayashis was awkward, but they immediately recognized the tough life Anzu had lived until then and expressed that the lessons and relationships she learned from it need not be forgotten, though she does deserve more than she had, and she should seize it now that she has a chance to. It was tender and beautiful and a nice demonstration of how this series doesn’t take its found family themes for granted.

You could claim that Anzu’s arc was a distraction from the core of Hinamatsuri (and I’ve seen some people do just that), but I wouldn’t say that’s the case at all, actually. Hinamatsuri works because it deeply cares for its characters and wants them to be happy despite all the shit they put each other through. Though some get what they want immediately, it knows that building others’ goals up is important and delivers its funniest material through that progress, not in spite of it. I’ve heard another major character is yet to make their arrival and will probably shake things up, but if they’re treated anything like how the cast so far has been, I have nothing to worry about. Hinamatsuri isn’t just the silliest and most touching show of the season, it’s an anime of the year contender outright.
Current score: 9/10
Still watching after 7 episodes.



Back when I only had the first episode to go off of, I seemed completely unsure whether I was going to stick around with Last Period. Those doubts have since been resolved, and I can surely say that this is a fun little show.

Mind you, I’d probably be enjoying this much more if I actually played the gacha games that Last Period has set out to roast unmercifully, especially in the stretch from the third to the fifth episodes, be it the crossover cameo featuring the characters from the Higurashi series in the third episode, a temporary windfall of wealth absolutely corrupting Gajeru and Liza in the fourth, or the fifth, when Haru’s own temporary wealth gets burnt up in a flash on countless “calls,” Last Period’s own terminology for gacha rolls, only to summon an army of completely useless companions. Campanella’s antics in the sixth episode have me laughing out loud now that the quite unsurprising reveal has been made that she doubles as the leader of Haru’s party and the semi-antagonists Wiseman.

Last Period has become loads more funny to me now that I’ve seen it double down on its constant breaches of the fourth wall, mainly at the hands of the meme girl Choco. Her callouts of tropes and characters’ missteps have been pretty well timed without excessive use, so it seems fresh every time it happens.

This has definitely been one of the more enjoyable popcorn watches I’ve had in a while, so count on me sticking around for more.
Current score: 6.5/10
Still watching after 7 episodes.


It should be to nobody’s surprise that, I’d actually come to like a competent baseball anime. Am I biased because Major 2nd’s viewpoint character is taking up my favorite position?


Major 2nd is actually one of the smarter baseball anime I’ve seen, and I’m not just saying that because Daigo has been going through a crash course courtesy of Toshiya Satou (from the previous Major series) on the basics of playing catcher, and the advice given during the training was simple and sound, such as the basics of receiving and framing pitches. This seems like an odd thing to praise, and I suppose it is, but I’ve seen a handful of moments in other baseball anime where the advice or practice methods seem ill-advised.

Another aspect I like about this show is that Daigo lacks the monstrous talent you tend to see with main characters of sports anime. Daigo has natural athletic talent as far as fielding may be concerned, but otherwise, he can’t throw the ball or hit the ball to save his life at the moment. As a former catcher with a weak arm who’s been right there, I can always appreciate a character whose talent is simply being a hard-nosed ballplayer who’s now working hard to improve his game. Not to mention, Daigo is one of those eternal moodboard characters.

Also praiseworthy is Major 2nd’s positivity with regard to girls playing baseball. In America, girls tend to get shoved out of baseball and into softball at about the age the kids are in this series, without having any real say in the matter. While many people here are still struggling to wrap their head around the idea that girls can not only play baseball, but succeed at it, I like Major 2nd’s seeming message of, “If you can play, you can play,” with no ifs, ands, or buts about it.

Some additional bonuses are that this has even managed to stay fairly fresh looking this far in, and features one of my favorite EDs of any show this season. You can bet I’m sticking around to see how Daigo progresses behind the plate and on the field.
Current score: 7.5/10
Still watching after 7 episodes.


My Hero Academia 3rd Season may have gotten off to a slow start with a clunky filler episode, but this training camp arc only accelerated as it went on, reaffirming many of MHA’s core strengths. In all honesty, there isn’t much to say about My Hero Academia‘s base appeal that hasn’t already been said about it, leaving it up to new thematic developments to pave the way for discussion. Though the setup for this arc took some time and its longer-term implications are only just getting established, there are still a few points worth mentioning:

First off, while Muscular wasn’t quite as nuanced a villain as some of the show’s more domineering ones, his showoff with Midoriya was a series highlight for how it pushed the kiddo into desperation. Up until this point, Midoriya’s greatest strength had arguably been his quick thinking and ability to formulate strategies taking advantage of his comrades’ quirks or the weak spots of his opponents. There was no such option this time; either he gave up on the spot, or he’d use his One For All against Muscular’s overwhelming power in a showdown of brute force. That Midoriya won (despite several more broken bones) was almost a let down, and yet the spirit that exchange carried made the convenience of his victory irrelevant, doubly so for getting Kota, who’d been bitter about the duties of heroes, to open up to him. That rush of emotion and refusal to back down in the face of defeatthat’s what My Hero Academia is all about, and that part of the arc was among the series’ finest moments to date for that very reason.

But make no mistake, Midoriya won that battle, but UA lost the war. The Vanguard Action Squad went into combat with the goal of capturing a few heroes whose powers or behavior lent themselves well to turning to the dark side. Thankfully, some of the heroes were able to save Dark Shadow-ed up Tokoyami at the last minute, but they didn’t get to Bakugo, who seems taken aback when he’s shown captive in the villains’ hideout. Midoriya’s metaphorically beating himself up for not literally beating himself up enough to save his friend, and with multiple heroes wounded or unconscious, it was a clear defeat for the academy. The teachers failed to protect their students and the students once again did only a so-so job of fighting back against the villains on their own.

As a result, media backlash seems to be one of the next topics on MHA’s agenda, something I’m glad to see. Though the show likes exploring expectations of heroism and how we impact one another, its large cast sometimes prevents the franchise from gaining momentum outside of what’s directly going on within the school or notable characters’ lives. Having seen these kids and their mentors try their best, there’s no reason for us to doubt their strength and conviction, but with public reaction bending towards suspicion and doubt in the wake of yet another “successful” assault by evil hands, UA has some work to do to clean their reputation and restore their relationship with the people. My Hero Academia is still strongly charging on.
Current score: 8/10
Still watching after 7 episodes.


I’m not at all surprised that out of all the shows I’m tasked with writing about this season, Gun Gale Online is my stand-out favorite of the bunch. From my perspective, Keiichi Sigsawa seems to be able to do very little wrong.

We got a heap of action following LLENN and M’s Squad Jam victory, but not without a couple of Sigsawa’s signature twists before the end, my favorite being the reveal of the real-life identities of the final squad LLENN and M faced down at the end of the Squad Jam, which made for a satisfying close to the SJ arc and a nice open into the breather week we go into with episode seven. I also adore that Reki Kawahara—who is overseeing the writing for this story—apparently signed off on Sigsawa briefly inserting himself into the story as the main sponsor of the SJ tournament.

Speaking of the most recent episode, I absolutely adore the characterization Karen got. Though her real-life persona isn’t quite the moodboard of her virtual counterpart, her real life meeting with M and her understandable exasperation at his antics made for quite a few golden reactions.

We’re now set up to storm right into the next arc, with Karen enlisting one of her longtime friends to help her take on M and Pitohui in the next Squad Jam. That should make for an interesting battle, and I can’t wait to see what GGO has in store for us.
Current score: 8/10
Still watching after 6 episodes.


My first impressions of Tada were pretty positive, but even then, I noted that I wasn’t completely sure whether its brand of playful high-school melodrama would be sustainable for a whole cour or get a bit too over-the-top when things took a turn for the dramatic.

And to be fair, it hasn’t completely taken that turn yet, but as several of the episodes since then have led me to believe, the show doesn’t really know how to balance its humor with its more serious ambitions. The humorous bits are still mostly humorous enough to land (Pin’s unapologetic, horny rambling aside), but there was a flow, a rhythm to the start of Tada that I really loved, and I feel like it’s rarely been recaptured since then because we don’t really know these characters any better beyond a basic understanding of their personalities and unrequited crushes. The direction is still serviceable, the art still consistent and generally pleasant, but the spark just isn’t there.

As for why, I’ve deduced two possible explanations, and they’re kind of intertwined. First, the twist of the show is obvious; none of these “couples,” be they Pin and Hajime, Yui and Kentarou, Kaoru and Alec, or even Teresa and Charles, completely see eye to eye about romance. The first example would be funny if Pin weren’t so grating, Yui and Ken are both charming but underdeveloped, and Kaoru and Alec don’t interact at all outside of their repetitive tsundere shtick. Tada…well, Tada never falls in love. We get it. And then there’s Teresa and Charles, who are already engaged, though it’s kept a secret to the rest of the cast. That doesn’t prevent it from being obvious to us the first moment he’s mentioned, however, and while a central love triangle between Tada, Teresa, and Charles would ideally be the best place for the show to go from a dramatic standpoint, it would also hamper the otherwise decent, comfortable tone of the series.

And then there’s problem two: though it’s not as egregious as in say, some late 2000s ecchi harems for instance, there’s really not a whole lot of characterization going on in this cast. When there is, it’s dumped on the audience without confidence or tact; Kaoru’s annual “forget about your dead parents, be happy” routine, Teresa and Tada’s shared “look up to the stars, we’re watching over you” stories, etc. It’s not just that they’re predictabletropes sometimes have their place for a reasonbut the development feels uninspired in this case, restricting characters’ moves to what will immediately move forward some element of the episodic plot as opposed to giving them long-term depth. Though the death of the Tadas’ parents is a sad backstory on paper, the greatest characterization we’ve gotten yet has been…on behalf of the family pet. And sure, anyone would have a tough time reckoning with Nyanko Big’s majesty, but I think we can agree it’s a serious problem when the mascot character comes off as both deeper and funnier than any of the human ones we’re supposed to invest in.

So that’s where I’m at. Though Pin sometimes makes it come close, Tada hasn’t really shot itself in the foot yet. Not every show needs to be a disaster to make me disengage, however, and at this point I can safely say I just don’t care enough about anything Tada’s doing to stick with it weekly until season’s end. It had its chance, but I never fell in love with it.

It’s poetic, really.
Final score: 6/10
Dropped after 7 episodes.


As this season’s other notable so-so ensemble cast romance, it’s interesting how Wotakoi makes up for all of Tada’s weaknesses and vice versa. Wotakoi’s characters aren’t particularly deep as individuals either, but they at least behave with a bit more uniqueness when they’re all together. What it gains in endearing characters, though, it loses in its execution; this show sometimes gets me to crack a chuckle, but most of the time, I find myself thinking its jokes are delivered too sluggishly, a problem heightened by most of the punchlines being pretty obvious as soon as the scenario is set up. There’s virtually nothing praiseworthy about its animation or art, though several of its reaction stills are very good. Logic would suggest a show like this would be lively and upbeat, even if not particularly action-packed, but Wotakoi is static as hell, and that can hurt any character drama. I’m not sure how smooth the actual production of the show is going, but the constant off-model characters and conservative direction have me assuming it’s not a very enjoyable ride, whatever it is.

This complicates matters, of course, because Wotakoi’s charm is that it’s a fun, silly time about working otaku and their romantic commonalities. It’s something we rarely see, and it’s got enough novelty to muscle through most of the sequences where it underperforms. But I can’t deny, it underperforms a lot, reliant on the same goofy cutaway narrations and text bubbles at nearly every turn. Sometimes they’re what’s fitting for a joke, but all too often, they’re not, and their constant presence only dilutes the instances where that approach is genuinely funny. The characters themselves fare better, and their frank attitudes toward one another drive the story along when the production can’t, but even then, they’re far less engaging as individuals. Wotakoi shines best when the quartet is together as a group. When one character tries occupying the spotlight for any length of time, they don’t have enough voice to really pull me in.

And yet I still feel something nudging me towards Wotakoi. Maybe it’s ‘cause I’ve seen what can happen when it gets everything just rightepisode 4 was a prime example of thator maybe it’s just ‘cause despite not always being written or delivered in the most ideal way, the four mains do have legitimately compelling chemistry together. Whatever the case, though I can think of more negative things to say about Wotakoi than positive, that never stops me from enjoying it to some degree each week.

That “to some degree” is the clincher, though: every time I reflect on an episode, I’m left with mixed feelings and little motivation to pick it back up until I actually force myself to. Having been through this rodeo before, I’m thus opting to place it on hold until season’s end, when I’ll then marathon its second half. This spring is already the lightest seasonal load I’ve had…well, ever since I got into seasonal anime, and my backlog isn’t getting any smaller. The timing seems opportune to keep plowing through that, and Wotakoi is simply collateral.
Current score: 6/10
On hold after 6 episodes.

And that’s it for this mid-season update! I’d apologize on the stuff we’re dropping but we’ve got some additional articles in the works over the next few months that we could seriously use that extra time on, not to mention…you know…Crunchyroll just acquired the official #1 anime of FGJ, Hyouka, so a re-watch of that is almost inevitable. Anyway, what are your thoughts on this season’s anime? Reach out and give us a shout on Twitter or in the comments below. Until next time, thanks again for reading.


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